Lesson summary "Didactic games for children of the preparatory group" lesson plan (preparatory group) on the topic. Summary of the didactic game "family" Summary of the didactic game in the preparatory group

Diana Roslavleva
Outline didactic game"Floors of the Forest"

Outline of the didactic game« Forest floors»

Subject: Didactic game« Forest floors»

Age: 5-7 years (senior preschool age)

Learning task: to form in children an idea of ​​the structure of the forest phytocenosis and its life activity.

Game task: Arrange the cards in the correct order.

Game rules: pick up cards at the teacher’s signal.

Game actions: Search for the cards you need.

Progress of the game:

Option 1: children are sitting at tables. In front of each child lies 3 cards: on one (biggest) a tree is depicted, on the second (slightly less)– bush, on the third (the smallest)- herbaceous plant. The teacher asks the children to show a card that depicts a representative of the highest « floors» forests, then - a card with the representative of the first « floors» . Then the children lay out the cards in the order in which these plants grow in the forest (in accordance with the tiers, i.e. tree-shrub-herbaceous plant.

This option games “How does the forest work?”

Option 2: on the children’s tables there are cards with representatives of 3 tiers ( « floors» ) forests. The teacher asks to show a card that shows the habitat of an animal. For example, a teacher asks: “Where does the hare live?”. Children must show a card with a picture of a herbaceous plant, since the habitat of the white hare is the lower (grassy) tier forests.

The teacher selects examples of animals himself. This option games can be used when studying such topics How: "Who lives where?", "The Forest and Its Inhabitants", “How do plants and animals become friends?” and etc.

Option 3: each child has 3 cards on the table (3 tiers). The teacher asks to show a card that shows a plant that can grow in shade - these are forest herbs. Then he asks children: “What plant can survive the winter without completely hiding under snow cover?” (trees and shrubs).

This option games can be used when studying the topic “What do plants need?” (ecological factors affecting plants).

Publications on the topic:

Summary of the didactic game “Run to the tree” Didactic task: To consolidate children’s knowledge about the trees that grow on the site kindergarten; learn to quickly navigate and find them.

Lesson summary using the didactic game “Vegetables and Fruits” The leading activity of a preschooler is play, so develop cognitive processes easier through the game. When playing, children focus better.

Summary of the didactic game on FEMP “Magic Buttons!” Didactic game “Magic Buttons” Objectives: to train children in distinguishing, highlighting, naming sets of objects, numbers, and geometric ones.

Summary of the didactic game “What foods are healthy and what are harmful?” Summary of the didactic game “What foods are healthy and what are harmful?” Goal: To develop the ability to choose healthy foods correctly.

Summary of the didactic game “Wonderful Bag” with children of the younger group Summary of the didactic game " Wonderful pouch"with children of the younger group. Elena Evgenievna Dolganova, teacher of MBDOU “DSOV No. 24 “FIREFLY”.

Summary of the didactic game in the early development group “Colored Balls” SUMMARY OF THE DIDACTICAL GAME IN THE EARLY DEVELOPMENT GROUP “COLORED BALLS” Purpose: To develop children’s ability to distinguish and name primary colors.

Summary of the didactic game-lesson on FEMP “Circle” in the second junior group Elena Ochchurova Summary of the didactic game-lesson "Circle in the second younger group. Goal To clarify children's knowledge about geometric figure –.

Notes of didactic games

(Senior group)

1. “Birds at the feeders”

Goal: to clarify and expand children’s knowledge about wintering birds (appearance, what they eat), environmental concepts; cultivate love and respect for birds.

Make a riddle: “On a winter day, among the branches, a table was set for guests.” What is this?. That's right, feeder.

Today we will play the game “Birds on Feeders” and remember what birds fly to our feeders and what we feed them.

1. On Monday we put bread crumbs, lard, sunflower seeds and a sprig of rowan in the feeders. Small gray birds flew in, pecked up the crumbs and seeds, but left the rowan and lard untouched. Who is this? (The called child chooses a picture depicting a sparrow and puts it on the feeder. The other children check the correctness of the answer.)

2. On Tuesday, birds with yellow breasts arrived; they also didn’t touch the rowan, but they pecked the lard and seeds. Who is this? (The called child chooses a picture of a titmouse and puts it on the feeder.)

3. On Wednesday, small fluffy birds with red breasts and a white stripe on dark blue wings arrived. They sat, ruffled, and pecked rowan berries. Who is this? (The called child chooses a picture of a bullfinch and puts it on the feeding trough.)

4. On Thursday, large birds dined at the feeder. We meet them very often. There are white, gray, black, with a blue tint. The birds ate the crumbs and seeds. Who dined at the feeder on Thursday? (The called child chooses a picture of a dove and puts it on the feeder.)

5. Many birds flew in on Friday. Guess who it is?

In winter there are apples on the branches,

Collect them quickly!

And suddenly the apples flew up,

After all, this is... BULLINFS.

Fidgety, small,

Almost the entire bird is yellow.

Loves lard and wheat.

Who recognized her? TITmouse.

street boy

In a gray army jacket,

Snooping around the yard

Collects crumbs. SPARROW.

Smooth, neat,

He purrs, coos, and kisses his friend. PIGEON.

Well done guys, you named all the birds correctly.

« Preschool education"-No. 7-1993

2. “Guess what kind of animal you are”

Goal: to clarify and consolidate children’s knowledge about the features appearance, habits, adaptability of animals to environment; teach to classify animals; cultivate a caring attitude towards animals.

Game rule: you can answer questions that help a child find out “what kind of animal he is” only with the words “yes”, “no”, “maybe”.

The teacher attaches a picture of an animal to the child’s back. Then he invites all the children to see what kind of “beast” he has become. The “beast”, asking questions regarding the appearance of the animal, the characteristics of its movement, habits, habitat, tries to find out who it is.

The game is repeated several times with the picture replaced and the child replaced.

“Preschool education” No. 7-1995.

3. “Mushroom clearing”

Goal: to consolidate knowledge about the gifts of nature (edible and inedible mushrooms), to find out in which places in the forest mushrooms grow; carry out work on word formation (under the birch - boletus, under the aspen - boletus); to develop the ability to find edible mushrooms from a didactic picture, to see the beauty of the autumn forest; cultivate an aesthetic perception of the surrounding world.

1.Go into the forest only with a basket.

2. Collect at least three mushrooms.

Today we will go to the fabulous autumn forest to pick mushrooms. What should you take to the forest to pick mushrooms? (With a basket.) Take your “baskets” and dress up for fun. Is everyone ready?

We go to the “forest” to the music. On the wall hangs a large painting depicting an autumn forest. Here we are in the forest. It's so nice here! Look how beautiful the forest greets us! Suddenly the Forest Mushroom appears:

Hello children! Have you come to visit me? (Answers.)

Do you like my forest? Why do you like him? (Answers.)

Why did you come to the forest with baskets? (For mushrooms.)

Did you know that not every mushroom can be eaten? (Answers.)

What are the names of mushrooms that you can eat? (Edible.)

Which ones should you not eat? (Inedible.)

Can you find edible mushrooms in our “forest”? (Answers.)

Find and name them. (Children find “mushrooms” in the picture, name them, and the Forest Mushroom clarifies where this or that mushroom likes to grow, why boletus and aspen boletus have such names.)

Not only edible mushrooms are displayed in the picture or on the table, but also poisonous ones; children “collect” mushrooms in their “baskets”. At the end of the game, the Forest Mushroom, together with the children, examines what they have collected, praises and rewards those who completed the task.

“Preschool education” - No. 10-2002.

"Children on a Branch"

Goal: to teach to select objects according to their belonging to one plant; cultivate attention and intelligence.

Divide the children into two teams (subgroups): give one leaves (“branches”), the other vegetables (“kids”). At the signal: “Children,” fish your “branches!” - everyone is looking for a pair, that is, it becomes so that his and his friend’s objects coincide in belonging to the same plant.

The correctness of the choice is checked by the “magic gate” (the teacher and the child or two children). The gate is closed (raised hands are lowered) if the pair has completed the task incorrectly.

When repeating the game, children exchange leaves and fruits.

"Guess the Rule"

Purpose: to describe human behavior in relation to natural objects, to explain these actions.

1. Take care of anthills. Remember: ants are forest nurses!

2. Don't go close to bird nests. Following your tracks, predators can find them and destroy them. If you happen to find yourself near a nest, do not touch it, otherwise the parent birds may leave the nest for good. Don't destroy birds' nests!

3. Don’t tear off cobwebs in the forest and don’t kill spiders!

4. In the forest, try to walk along paths so as not to trample down the grass and soil. This kills insects and plants.

5. Don’t pick mushrooms, even inedible ones. Remember that nature really needs mushrooms!

6. Don’t pick flowers in the forest or meadow. Let beautiful plants remain in nature!

7.Do not catch butterflies, bumblebees, dragonflies and other insects!

8. Do not break or cut branches of trees and bushes!

9. Don't light a fire. Many plants and insects die and suffocate from fire!

10. Do not catch and take home healthy birds and baby animals! In nature, they are cared for by adult animals.

Progress of the game.

1. The teacher shows the label (drawing), and the children convey the meaning of the rule in their own words.

2. The teacher names the rule, and the called child shows the corresponding drawing.

“Preschool education” No. 7-1993.

1.Goal: to consolidate children’s knowledge of the basics of primary literacy.

1.Teach children to distinguish sounds.

2.Develop phonemic hearing.

3. Teach children to divide words into syllables.

2. Type of game: didactic game

3. Progress of the game.

The teacher addresses the children:

Today we will play some very interesting games.

Did. game "Shop"

Goal: Continue to teach children to identify the first sound of a word.

Progress: The teacher is the seller, the children are the buyers. The seller releases the goods if the buyer correctly names the first sound in the word that denotes the desired item.

Did. Game "Sound Lotto"

Goal: To teach children to find a word with the desired sound from a given series of words.

Procedure: Children are given lotto cards with pictures and small blank cards. The presenter names the sound and asks the players: “Who has a word with the sound...? It is not necessary that this sound be at the beginning of the word; it can be at the end or in the middle.” Children answer and cover the picture with the correctly found sound with a card.

Did. game "Finish the word"

Progress: Children stand in a circle. Teacher with a ball in the center: “Children, now you will finish the word I started. I will throw the ball to any of you and say the beginning of the word, and you must throw the ball back to me and say its end (kosh - ka, gla - for).

Did. game "Guess the word"

Goal: To develop children’s ability to divide words into syllables.

Progress: The teacher invites the children to guess the words, while tapping 2 times. Children select words with a given number of syllables. For the correct answer, the child receives a chip.

Did. game "Journey to the Land of Sounds"

1 option

Goal: Develop phonemic awareness.

Progress: The presenter selects 3 tablets with letters, which he inserts into the slots of the cars, and 9 pictures with images of animals, explaining to the children: “The train for animals and birds has arrived. There are 3 carriages in it. Each animal can only travel in a certain carriage. In the first carriage there will be animals whose names contain the sound [t], etc. The tasks can be changed.

Option 2

Goal: Continue to teach children to conduct sound analysis of words and develop phonemic hearing.

Progress: The presenter inserts signs with circles (3, 4, 5) into the slots in the cars. Hands out pictures to children and offers to select passengers based on the number of sounds in a word. Children take turns clearly naming the animal, highlighting each sound, counting the sounds and placing the picture on the window of the corresponding carriage.

Option 3

Goal: Continue to teach children to divide words into syllables.

Progress: Plates with one, two, three rectangles are inserted into the slots of the cars. The first carriage should contain animals whose names consist of one syllable, the second carriage should carry animals whose names consist of two syllables, etc.

Option 4

Goal: To develop children’s phonemic hearing, to teach them to determine the position of a given sound in words.

Progress: The presenter inserts signs with the letters “K” into the slots of the cars at the beginning, middle and end of the word and places one picture in each car, pronouncing the word while simultaneously moving his finger along the sign of the car, highlighting the desired sound at the beginning, middle or end words. Children place animals and birds in the carriages according to the model of the leader.

Did. game "Bus"

Procedure: Children sit on chairs, the teacher gives them toys (pictures). A big car is driving. Children should put in it toys whose names include the sound they are learning. If the toys are assembled incorrectly, the bus will not move.

Did. game "Gate"

Progress: The teacher names the sounds, if it is a consonant sound - hands on the table together (there is an obstacle). If there is a vowel sound, children place their hands on their elbows (there is no barrier).

Did. game “Pick up the right card”

Progress: The teacher pronounces the sound, and the children determine by ear whether it is a vowel sound or a consonant (hard, soft). Children pick up a card of the color that represents this sound.

Did. game “Words are friends”

Goal: To teach children to select words that sound similar.

Progress: The teacher gives an example of similar sounding words (cat - spoon). Then he pronounces one word and invites the children to choose other words for it that are similar in sound (gun - toy, drying, frog and others).

Did. Game "Sound Clock"

Goal: To teach children to measure the length of words.

Progress: The teacher, placing an arrow opposite the picture, suggests clapping to determine the number of syllables in a word.

Did. game "Find the common sound"

Goal: To develop children's phonemic hearing.

Progress: The teacher invites the children to look at the pictures and identify the same sound found in all these words.

Did. game "Name the sound"

Goal: To develop children's phonemic hearing.

Progress: The teacher names various words with intonation highlighting one sound. The child who catches the ball calls the highlighted sound and throws the ball to the teacher.

Did. game “Remember the word starting with a vowel (consonant) sound”

Purpose: To train children in distinguishing vowels and consonants.

Procedure: Children are divided into 2 groups and name words with a given sound. The teacher puts aside the counting material. The group of children with the most chips wins.

Did. Game "Flowers - Petals"

Goal: To teach children to distinguish between vowels and consonants.

Progress: The teacher names the sound. Children pick up a flower desired color(blue, green or red).

Did. game "Third Wheel"

Goal: Continue to teach children to identify the first sound in a word, to distinguish between hard and soft consonant sounds.

Progress: The teacher lays out a card on which 3 objects are depicted. Children identify the first sound in each word. Find the differences (hay, lard, catfish).

Natalya Kormilina
Summary of the didactic game in senior group"Professions"

Target: to clarify children’s ideas about different professions, their work activities and the objects of their work. Expand and activate the vocabulary on the topic “Professions”. Develop logical thinking, memory, attention, dialogic speech, answer questions with a sentence. Cultivate a respectful attitude towards people of different professions.

Progress of the game: Children are playing in a group, suddenly there is a knock on the door.

Educator: Guys, listen, someone is knocking on our door, I’ll go and see who it is. (Returns with a Pinocchio toy and a educational game) Do you know who this is? (children's answers)

Educator: Hello, Pinocchio! We are glad to see you in our group.

Pinocchio: Hello guys! And I came to you for a reason, but for help. You know my dad, right? He is already old, he really needs my help. I know that I need to grow up, go to school, get a profession. But I don’t know what professions there are. Tell me about them, please. I asked my friends: someone wants to become a teacher, someone - a poet, someone - an artist. And I don't know who I want to be.

Educator: Shall we help you guys? What is a profession (children's answers) A profession is something that a person does every day and that is useful for other people. What professions do you know, guys (children's answers) You see, Pinocchio, there are a lot of professions and each one requires special training. We will tell you about some of them.

We will play the game “Guess the Profession”. I will give you cards with pictures of people of different professions and ask riddles, and you must guess what profession I am talking about and show the card.

This person must know and be able to do a lot: cut out of paper, draw, sculpt from plasticine, know songs, poems, counting rhymes. But most importantly, he must love and understand children. (This is the teacher)

The name of this profession comes from the East Slavic word “var”, meaning boiling water and heat. People in this profession must be careful, patient, and diligent. They must know everything about products and be able to distinguish quality ones. These people know many recipes and how to prepare delicious dishes. (This is the cook)

People of this profession are fearless, strong, trained, selfless. They used to be called axemen. They help other people in trouble, cope with the power of a raging fire. People in this profession wear special clothing that protects them from smoke and fire. (This is a fireman)

People in this profession must have quick response, excellent memory, excellent vision, endurance, strength, ability to instantly accept correct solution in a difficult situation. They must know the rules by heart traffic, know the structure of the car and skillfully drive it. ( This is the driver)

The most necessary qualities for people of this profession it is love for people, deep knowledge, good memory, skillful hands and a sense of duty. They must know a lot about the structure of the human body, listen carefully to the patient, make the correct diagnosis and prescribe treatment. In the old days, these people were called healers. (This is the doctor)

He is the bravest, fairest, strongest, he, like in a fairy tale, defends good. Helps good people good people to take care. (It's a cop)

People of this profession build houses, apartments, kindergartens, schools and all other buildings. They know how to handle building materials, tools, and equipment. (This is a builder)

This person draws people, animals, buildings and even various events. The way it was in life, in fact! So that it would be very similar! To tell other people about it. (This is the artist)

A person in this profession knows how to care for hair and how to cut it correctly. Helps people do a great job with their hair, be beautiful, neat, stylish. (This is the hairdresser)

Educator: Well done boys!

Pinocchio: Thank you! Well, that's it, I ran

Educator: Wait, Pinocchio, that's not all. After all, every profession has its own rules and its own tools.

Pinocchio: What other tools?

Educator: And we’ll show you this now.

Didactic game “Whose instrument?”(it is necessary to determine whether the tools belong to these professions)

Educator: (takes out a box) Oh! Guys, someone was playing and put all the instruments in one box. Can you help me take it apart? Under each picture with a profession, you need to put the tool or item needed for that profession. (Children just lay out the tools and tell people what profession needs this or that tool)

Educator: Well done boys! We did it.

Pinocchio: Thank you. I learned a lot of useful things for myself today.

Educator: Pinocchio, you don't know the most important thing. There are a great many professions. But it is very important that you like the work. And only then can you become a master of your craft and bring joy to other people.

Pinocchio: I will definitely remember this. And now it’s time for me to return to dad. Goodbye, guys! And thanks for the help.

Publications on the topic:

Summary of the didactic game “Run to the tree” Didactic task: To consolidate children’s knowledge about the trees that grow on the kindergarten site; learn to quickly navigate and find them.

Summary of the didactic game “Nyakanya. Doll." Development of fine motor skills using Mordovian folklore Purpose of the game: develop fine motor skills hands fingers, concentration; cultivate love and respect for the national traditions of Mordovian.

Summary of the didactic game on FEMP “Magic Buttons!” Didactic game “Magic Buttons” Objectives: to train children in distinguishing, highlighting, naming sets of objects, numbers, and geometric ones.

Educator: Danilova Nadezhda Aleksandrovna Didactic game - “Rainbow” Purpose: To consolidate the order of the days of the week of colors in the rainbow, develops.

Summary of physical education leisure in the senior group “All professions are needed, all professions are important” Goal: To form in pupils the need for motor activity and physical improvement. Integration educational areas:.

Summary of educational activities in the senior group of kindergarten “All professions are important - all professions are needed” Goals: 1. Expand children's understanding of the professions of adults. 2. Expand and activate the vocabulary on the topic “Professions” 3. Develop dialogical.

Summary of the didactic game on the environmental development of children of senior preschool age “4 seasons” Title: “4 Seasons” Purpose: to develop logical thinking and enrich children’s horizons with the concept of seasonal changes in nature. Material:.

Summary of the role-playing game in the senior group “We will build a Lego garden” Summary of the event role-playing game in the older group

Linda Dimitrieva
Summary of the didactic game in preparatory group

Program content

Educational objectives:

Learn to coordinate your actions with the actions of other participants games.

Strengthen ideas about the seasons and months of autumn.

Educational tasks:

Cultivate interest in the seasons.

Cultivate friendliness to each other.

Developmental tasks:

Develop intelligence in the game.

Develop thinking, memory, imagination.

Materials: season model, cards

Progress of the didactic game:

I show the children a model "Seasons": a square divided into 4 parts (seasons, colored red, green, blue and yellow colors. The yellow sector is divided into 3 more parts, colored light yellow, yellow and yellow-brown.

I ask the children: “How many seasons are there in total? Name them in order. (Shows the seasons on the model, clarifying the color.)

Children: 4 seasons. Winter spring Summer Autumn.

Well done! Named correctly. Show the model autumn. (Children show).

How many parts is this season divided into?

Children: On three!

Why do you think there are 3 parts?

Children: Because autumn has 3 months.

What months of autumn do you know?

Children: September October November.

The last month of autumn is November. Name the months of autumn in order." (September October November.) I show the months on the model.

Guys, now we're going to play a game "Find the odd one out". We will split into 4 teams. The first team will be called - "winter", second – "spring", third – "summer" and the fourth - "autumn". Whoever completes the task faster will receive a chip to that team. (Handing out cards) 1 exercise: you will need to choose what you can wear in summer, autumn, winter, spring. Well done team "spring" done faster, you get a chip. 2 exercise: You will need to choose those items that can be used in winter, spring, summer and autumn. Well done, we all coped with this task.

Analysis:

Well done, all our teams did it well. You were friendly and helped each other. Everyone also answered my questions in a friendly manner.

Publications on the topic:

Goal: to develop children's concepts of family. Objectives: - to consolidate children’s ideas about the family and its members; - to cultivate love in children.

Software tasks: 1. Fix names musical instruments 2. Develop timbre hearing 3. Develop rhythmic ear 4. Develop.

Summary of the didactic game “Domestic and wild animals” in the preparatory group Program content: Educational objectives: - Teach children to classify domestic and wild animals; - consolidate knowledge about their external.

Krylosova Natalya, Kornilova Yulia. Summary of the didactic game in mathematics “Country of Mathematics” Motivation for the lesson: per day.

Summary of the didactic game “Listen to the clapping” in the preparatory group Program content: Educational objectives: - teach children to act on a signal, maintain a motionless posture. Developmental tasks: -development.

Summary of the didactic game in the junior group “Whose baby” Topic: “Whose baby?” Integration of educational areas: Cognitive development, Speech development, Social and communicative development Objectives:.

Summary of the didactic game in the first junior group Educational area “Cognitive development”, “Socio-communicative development” Age of children: 2-3 years Type of GCD: Familiarization with.

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